neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neolib/core/vector.hpp>
#include <neolib/core/map.hpp>
#include <neolib/core/reference_counted.hpp>
#include <neogfx/gfx/i_shader_program.hpp>
#include "shader_program.inl"
Go to the source code of this file.
Classes | |
class | neogfx::shader_stage< Base > |
class | neogfx::shader_program< Base > |
Namespaces | |
namespace | neogfx |