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template<std::size_t VertexCount, typename CoordinateType , logical_coordinate_system CoordinateSystem> |
void | neogfx::calc_rect_vertices (vec3_array< VertexCount > &aResult, const basic_rect< CoordinateType, CoordinateSystem > &aRect, mesh_type aType, const optional_mat44 &aTransformation={}) |
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template<typename CoordinateType , logical_coordinate_system CoordinateSystem> |
vec3_array< 8 > const & | neogfx::rect_vertices (const basic_rect< CoordinateType, CoordinateSystem > &aRect, mesh_type aType, const optional_mat44 &aTransformation={}) |
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vertices | neogfx::arc_vertices (const point &aCenter, dimension aRadius, angle aStartAngle, angle aEndAngle, const point &aOrigin, mesh_type aType, uint32_t aArcSegments=0) |
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vertices | neogfx::circle_vertices (const point &aCenter, dimension aRadius, angle aStartAngle, mesh_type aType, uint32_t aArcSegments=0) |
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vertices | neogfx::rounded_rect_vertices (const rect &aRect, dimension aRadius, mesh_type aType, uint32_t aArcSegments=0) |
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