neoGFX
Cross-platform C++ app/game engine
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Classes | |
class | neogfx::splitter |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::splitter_style : uint32_t { neogfx::None = 0x00000000 , neogfx::Horizontal = 0x00000001 , neogfx::Vertical = 0x00000002 , neogfx::ResizeSinglePane = 0x00001000 , neogfx::DrawGrip = 0x10000000 } |
Functions | |
constexpr splitter_style | neogfx::operator| (splitter_style aLhs, splitter_style aRhs) |
constexpr splitter_style | neogfx::operator& (splitter_style aLhs, splitter_style aRhs) |