neoGFX
Cross-platform C++ app/game engine
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string.hpp File Reference
#include <neolib/neolib.hpp>
#include <string>
#include <string_view>
#include <boost/algorithm/string/replace.hpp>
#include <neolib/core/reference_counted.hpp>
#include <neolib/core/i_string.hpp>
#include <neolib/core/container_iterator.hpp>
#include <neolib/core/quick_string.hpp>

Go to the source code of this file.

Classes

class  neolib::string
 

Namespaces

namespace  neolib
 
namespace  neolib::string_literals
 

Functions

bool neolib::operator== (const string &lhs, const string &rhs) noexcept
 
std::strong_ordering neolib::operator<=> (const string &lhs, const string &rhs) noexcept
 
bool neolib::operator== (const string &lhs, const i_string &rhs) noexcept
 
std::strong_ordering neolib::operator<=> (const string &lhs, const i_string &rhs) noexcept
 
bool neolib::operator== (const i_string &lhs, const string &rhs) noexcept
 
std::strong_ordering neolib::operator<=> (const i_string &lhs, const string &rhs) noexcept
 
string neolib::operator+ (const string &lhs, const string &rhs)
 
stringneolib::operator+= (string &lhs, const i_string &rhs)