![]() |
neoGFX
Cross-platform C++ app/game engine
|
#include <audio_primitives.hpp>
Public Attributes | |
| float | attack |
| float | decay |
| float | sustain |
| float | release |
Definition at line 998 of file audio_primitives.hpp.
| float neogfx::adsr_envelope::attack |
Definition at line 1000 of file audio_primitives.hpp.
| float neogfx::adsr_envelope::decay |
Definition at line 1001 of file audio_primitives.hpp.
| float neogfx::adsr_envelope::release |
Definition at line 1003 of file audio_primitives.hpp.
| float neogfx::adsr_envelope::sustain |
Definition at line 1002 of file audio_primitives.hpp.