neoGFX
Cross-platform C++ app/game engine
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neogfx::audio_data_format Struct Reference

#include <audio_primitives.hpp>

Public Types

typedef audio_data_format abstract_type
 

Public Attributes

audio_sample_format sampleFormat
 
std::uint32_t channels
 
audio_sample_rate sampleRate
 

Detailed Description

Definition at line 980 of file audio_primitives.hpp.

Member Typedef Documentation

◆ abstract_type

Member Data Documentation

◆ channels

std::uint32_t neogfx::audio_data_format::channels

Definition at line 985 of file audio_primitives.hpp.

◆ sampleFormat

audio_sample_format neogfx::audio_data_format::sampleFormat

Definition at line 984 of file audio_primitives.hpp.

◆ sampleRate

audio_sample_rate neogfx::audio_data_format::sampleRate

Definition at line 986 of file audio_primitives.hpp.


The documentation for this struct was generated from the following file: