neoGFX
Cross-platform C++ app/game engine
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#include <file_dialog.hpp>
Public Attributes | |
std::optional< std::string > | title |
optional_file_path | defaultPathAndFile |
filter_patterns | filterPatterns |
std::optional< std::string > | filterPatternDescription |
Definition at line 41 of file file_dialog.hpp.
optional_file_path neogfx::file_dialog_spec::defaultPathAndFile |
Definition at line 44 of file file_dialog.hpp.
std::optional<std::string> neogfx::file_dialog_spec::filterPatternDescription |
Definition at line 46 of file file_dialog.hpp.
filter_patterns neogfx::file_dialog_spec::filterPatterns |
Definition at line 45 of file file_dialog.hpp.
std::optional<std::string> neogfx::file_dialog_spec::title |
Definition at line 43 of file file_dialog.hpp.