neoGFX
Cross-platform C++ app/game engine
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neogfx::file_dialog_spec Struct Reference

#include <file_dialog.hpp>

Public Attributes

std::optional< std::string > title
 
optional_file_path defaultPathAndFile
 
filter_patterns filterPatterns
 
std::optional< std::string > filterPatternDescription
 

Detailed Description

Definition at line 41 of file file_dialog.hpp.

Member Data Documentation

◆ defaultPathAndFile

optional_file_path neogfx::file_dialog_spec::defaultPathAndFile

Definition at line 44 of file file_dialog.hpp.

◆ filterPatternDescription

std::optional<std::string> neogfx::file_dialog_spec::filterPatternDescription

Definition at line 46 of file file_dialog.hpp.

◆ filterPatterns

filter_patterns neogfx::file_dialog_spec::filterPatterns

Definition at line 45 of file file_dialog.hpp.

◆ title

std::optional<std::string> neogfx::file_dialog_spec::title

Definition at line 43 of file file_dialog.hpp.


The documentation for this struct was generated from the following file: