neoGFX
Cross-platform C++ app/game engine
neogfx::game::i_ecs::uuid_exists Struct Reference

#include <i_ecs.hpp>

Inheritance diagram for neogfx::game::i_ecs::uuid_exists:

Public Member Functions

 uuid_exists (const std::string &aContext)
 

Detailed Description

Definition at line 71 of file i_ecs.hpp.

Constructor & Destructor Documentation

◆ uuid_exists()

neogfx::game::i_ecs::uuid_exists::uuid_exists ( const std::string &  aContext)
inline

Definition at line 71 of file i_ecs.hpp.


The documentation for this struct was generated from the following file: