neoGFX
Cross-platform C++ app/game engine
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#include <outline.hpp>
Classes | |
struct | meta |
Public Attributes | |
scalar | width |
bool | antiAliased |
std::optional< color > | color |
std::optional< gradient > | gradient |
Definition at line 34 of file outline.hpp.
bool neogfx::game::outline::antiAliased |
Definition at line 37 of file outline.hpp.
std::optional<color> neogfx::game::outline::color |
Definition at line 38 of file outline.hpp.
std::optional<gradient> neogfx::game::outline::gradient |
Definition at line 39 of file outline.hpp.
scalar neogfx::game::outline::width |
Definition at line 36 of file outline.hpp.