neoGFX
Cross-platform C++ app/game engine
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neogfx::game::texture Struct Reference

#include <texture.hpp>

Classes

struct  meta
 

Public Attributes

neolib::cookie_ref_ptr id
 
texture_type type
 
std::optional< texture_samplingsampling
 
scalar dpiScalingFactor
 
vec2 extents
 
optional_aabb_2d subTexture
 

Detailed Description

Definition at line 35 of file texture.hpp.

Member Data Documentation

◆ dpiScalingFactor

scalar neogfx::game::texture::dpiScalingFactor

Definition at line 40 of file texture.hpp.

◆ extents

vec2 neogfx::game::texture::extents

Definition at line 41 of file texture.hpp.

◆ id

neolib::cookie_ref_ptr neogfx::game::texture::id

Definition at line 37 of file texture.hpp.

◆ sampling

std::optional<texture_sampling> neogfx::game::texture::sampling

Definition at line 39 of file texture.hpp.

◆ subTexture

optional_aabb_2d neogfx::game::texture::subTexture

Definition at line 42 of file texture.hpp.

◆ type

texture_type neogfx::game::texture::type

Definition at line 38 of file texture.hpp.


The documentation for this struct was generated from the following file: