neoGFX
Cross-platform C++ app/game engine
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#include <graphics_operations.hpp>
Public Attributes | |
game::i_ecs & | ecs |
int32_t | layer |
mat44 | transformation |
Definition at line 254 of file graphics_operations.hpp.
game::i_ecs& neogfx::graphics_operation::draw_entities::ecs |
Definition at line 256 of file graphics_operations.hpp.
int32_t neogfx::graphics_operation::draw_entities::layer |
Definition at line 257 of file graphics_operations.hpp.
mat44 neogfx::graphics_operation::draw_entities::transformation |
Definition at line 258 of file graphics_operations.hpp.