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neoGFX
Cross-platform C++ app/game engine
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#include <graphics_operations.hpp>
Public Attributes | |
| game::mesh | mesh |
| vec3 | position |
| pen | pen |
| brush | fill |
Definition at line 246 of file graphics_operations.hpp.
| brush neogfx::graphics_operation::draw_shape::fill |
Definition at line 251 of file graphics_operations.hpp.
| game::mesh neogfx::graphics_operation::draw_shape::mesh |
Definition at line 248 of file graphics_operations.hpp.
| pen neogfx::graphics_operation::draw_shape::pen |
Definition at line 250 of file graphics_operations.hpp.
| vec3 neogfx::graphics_operation::draw_shape::position |
Definition at line 249 of file graphics_operations.hpp.