neoGFX
Cross-platform C++ app/game engine
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#include <graphics_operations.hpp>
Public Attributes | |
scalar | factor |
uint16_t | pattern |
scalar | position |
Definition at line 100 of file graphics_operations.hpp.
scalar neogfx::graphics_operation::line_stipple_on::factor |
Definition at line 102 of file graphics_operations.hpp.
uint16_t neogfx::graphics_operation::line_stipple_on::pattern |
Definition at line 103 of file graphics_operations.hpp.
scalar neogfx::graphics_operation::line_stipple_on::position |
Definition at line 104 of file graphics_operations.hpp.