neoGFX
Cross-platform C++ app/game engine
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neogfx::graphics_operation::set_blending_mode Struct Reference

#include <graphics_operations.hpp>

Public Attributes

blending_mode blendingMode
 

Detailed Description

Definition at line 81 of file graphics_operations.hpp.

Member Data Documentation

◆ blendingMode

blending_mode neogfx::graphics_operation::set_blending_mode::blendingMode

Definition at line 83 of file graphics_operations.hpp.


The documentation for this struct was generated from the following file: