neoGFX
Cross-platform C++ app/game engine
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#include <graphics_operations.hpp>
Public Attributes | |
blending_mode | blendingMode |
Definition at line 81 of file graphics_operations.hpp.
blending_mode neogfx::graphics_operation::set_blending_mode::blendingMode |
Definition at line 83 of file graphics_operations.hpp.