neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
neogfx::i_game_object::not_a_physical_object Struct Reference

#include <i_game_object.hpp>

Inheritance diagram for neogfx::i_game_object::not_a_physical_object:

Public Member Functions

 not_a_physical_object ()
 

Detailed Description

Definition at line 45 of file i_game_object.hpp.

Constructor & Destructor Documentation

◆ not_a_physical_object()

neogfx::i_game_object::not_a_physical_object::not_a_physical_object ( )
inline

Definition at line 45 of file i_game_object.hpp.


The documentation for this struct was generated from the following file: