neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neogfx::i_keyboard_layout::ime_not_active Struct Reference

#include <i_keyboard.hpp>

Inheritance diagram for neogfx::i_keyboard_layout::ime_not_active:

Public Member Functions

 ime_not_active ()
 

Detailed Description

Definition at line 643 of file i_keyboard.hpp.

Constructor & Destructor Documentation

◆ ime_not_active()

neogfx::i_keyboard_layout::ime_not_active::ime_not_active ( )
inline

Definition at line 643 of file i_keyboard.hpp.


The documentation for this struct was generated from the following file: