neoGFX
Cross-platform C++ app/game engine
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neogfx::i_mouse::already_capturing Struct Reference

#include <i_mouse.hpp>

Inheritance diagram for neogfx::i_mouse::already_capturing:

Public Member Functions

 already_capturing ()
 

Detailed Description

Definition at line 156 of file i_mouse.hpp.

Constructor & Destructor Documentation

◆ already_capturing()

neogfx::i_mouse::already_capturing::already_capturing ( )
inline

Definition at line 156 of file i_mouse.hpp.


The documentation for this struct was generated from the following file: