neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neogfx::i_transition::cannot_apply Struct Reference

#include <i_transition_animator.hpp>

Inheritance diagram for neogfx::i_transition::cannot_apply:

Public Member Functions

 cannot_apply ()
 

Detailed Description

Definition at line 35 of file i_transition_animator.hpp.

Constructor & Destructor Documentation

◆ cannot_apply()

neogfx::i_transition::cannot_apply::cannot_apply ( )
inline

Definition at line 35 of file i_transition_animator.hpp.


The documentation for this struct was generated from the following file: