neoGFX
Cross-platform C++ app/game engine
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#include <geometrical.hpp>
Public Types | |
typedef logical_coordinates | abstract_type |
Public Member Functions | |
bool | is_gui_orientation () const |
bool | is_game_orientation () const |
Public Attributes | |
vec2 | bottomLeft |
vec2 | topRight |
Friends | |
bool | operator== (const logical_coordinates &lhs, const logical_coordinates &rhs) |
bool | operator!= (const logical_coordinates &lhs, const logical_coordinates &rhs) |
Definition at line 79 of file geometrical.hpp.
Definition at line 81 of file geometrical.hpp.
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inline |
Definition at line 89 of file geometrical.hpp.
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inline |
Definition at line 85 of file geometrical.hpp.
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friend |
Definition at line 97 of file geometrical.hpp.
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friend |
Definition at line 93 of file geometrical.hpp.
vec2 neogfx::logical_coordinates::bottomLeft |
Definition at line 83 of file geometrical.hpp.
vec2 neogfx::logical_coordinates::topRight |
Definition at line 84 of file geometrical.hpp.