neoGFX
Cross-platform C++ app/game engine
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neogfx::ping_pong_buffers Struct Reference

#include <i_graphics_context.hpp>

Public Attributes

scoped_render_target srt
 
std::unique_ptr< i_graphics_contextbuffer1
 
std::unique_ptr< i_graphics_contextbuffer2
 

Detailed Description

Definition at line 57 of file i_graphics_context.hpp.

Member Data Documentation

◆ buffer1

std::unique_ptr<i_graphics_context> neogfx::ping_pong_buffers::buffer1

Definition at line 60 of file i_graphics_context.hpp.

◆ buffer2

std::unique_ptr<i_graphics_context> neogfx::ping_pong_buffers::buffer2

Definition at line 61 of file i_graphics_context.hpp.

◆ srt

scoped_render_target neogfx::ping_pong_buffers::srt

Definition at line 59 of file i_graphics_context.hpp.


The documentation for this struct was generated from the following file: