neoGFX
Cross-platform C++ app/game engine
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neogfx::shader_name_exists Struct Reference

#include <i_shader_program.hpp>

Inheritance diagram for neogfx::shader_name_exists:

Public Member Functions

 shader_name_exists ()
 

Detailed Description

Definition at line 35 of file i_shader_program.hpp.

Constructor & Destructor Documentation

◆ shader_name_exists()

neogfx::shader_name_exists::shader_name_exists ( )
inline

Definition at line 35 of file i_shader_program.hpp.


The documentation for this struct was generated from the following file: