neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
neogfx::shape::animation_info Struct Reference

#include <shape.hpp>

Classes

struct  texture_sheet_item
 

Public Attributes

std::vector< texture_sheet_itemitems
 
uint32_t count
 
time_interval time
 
bool repeat
 

Detailed Description

Definition at line 67 of file shape.hpp.

Member Data Documentation

◆ count

uint32_t neogfx::shape::animation_info::count

Definition at line 75 of file shape.hpp.

◆ items

std::vector<texture_sheet_item> neogfx::shape::animation_info::items

Definition at line 74 of file shape.hpp.

◆ repeat

bool neogfx::shape::animation_info::repeat

Definition at line 77 of file shape.hpp.

◆ time

time_interval neogfx::shape::animation_info::time

Definition at line 76 of file shape.hpp.


The documentation for this struct was generated from the following file: