neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neogfx::texture_line_segment Struct Reference

#include <i_texture.hpp>

Public Types

using abstract_type = texture_line_segment
 

Public Member Functions

auto operator<=> (texture_line_segment const &) const =default
 

Public Attributes

vec2 v1
 
vec2 v2
 

Detailed Description

Definition at line 73 of file i_texture.hpp.

Member Typedef Documentation

◆ abstract_type

Member Function Documentation

◆ operator<=>()

auto neogfx::texture_line_segment::operator<=> ( texture_line_segment const &  ) const
default

Member Data Documentation

◆ v1

vec2 neogfx::texture_line_segment::v1

Definition at line 75 of file i_texture.hpp.

◆ v2

vec2 neogfx::texture_line_segment::v2

Definition at line 76 of file i_texture.hpp.


The documentation for this struct was generated from the following file: