neoGFX
Cross-platform C++ app/game engine
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#include <string_utf.hpp>
Public Member Functions | |
no_character_map_updater () | |
void | operator() (std::u16string::size_type, bool, const std::string &, std::string::size_type) |
Definition at line 144 of file string_utf.hpp.
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inline |
Definition at line 146 of file string_utf.hpp.
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inline |
Definition at line 147 of file string_utf.hpp.