neoGFX
Cross-platform C++ app/game engine
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#include <numerical.hpp>
Public Types | |
typedef basic_vector< T, Size2, Type > | type |
Definition at line 126 of file numerical.hpp.
typedef basic_vector<T, Size2, Type> neolib::math::basic_vector< T, _Size, Type >::rebind< Size2 >::type |
Definition at line 126 of file numerical.hpp.