neoGFX
Cross-platform C++ app/game engine
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neolib::math::basic_vector< T, _Size, Type >::rebind< Size2 > Struct Template Reference

#include <numerical.hpp>

Public Types

typedef basic_vector< T, Size2, Type > type
 

Detailed Description

template<typename T, uint32_t _Size, typename Type>
template<uint32_t Size2>
struct neolib::math::basic_vector< T, _Size, Type >::rebind< Size2 >

Definition at line 126 of file numerical.hpp.

Member Typedef Documentation

◆ type

template<typename T , uint32_t _Size, typename Type >
template<uint32_t Size2>
typedef basic_vector<T, Size2, Type> neolib::math::basic_vector< T, _Size, Type >::rebind< Size2 >::type

Definition at line 126 of file numerical.hpp.


The documentation for this struct was generated from the following file: