neoGFX
Cross-platform C++ app/game engine
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#include <i_event.hpp>
Public Member Functions | |
slot_proxy && | operator~ () |
slot_proxy && | operator! () |
Public Attributes | |
ref_ptr< neolib::slot< Args... > > | slot |
Definition at line 132 of file i_event.hpp.
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inline |
Definition at line 142 of file i_event.hpp.
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inline |
Definition at line 136 of file i_event.hpp.
ref_ptr<neolib::slot<Args...> > neolib::slot_proxy< Args >::slot |
Definition at line 134 of file i_event.hpp.