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neoGFX
Cross-platform C++ app/game engine
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#include <allocator.hpp>
Public Types | |
| typedef T | value_type |
| typedef std::aligned_storage_t< sizeof(value_type) *SmallBufferSize > | buffer_storage_t |
Public Member Functions | |
| small_buffer () | |
| small_buffer (const small_buffer &) | |
| small_buffer & | operator= (const small_buffer &) |
Public Attributes | |
| buffer_storage_t | storage |
| bool | allocated |
Definition at line 392 of file allocator.hpp.
| typedef std::aligned_storage_t<sizeof(value_type)* SmallBufferSize> neolib::small_buffer< T, SmallBufferSize >::buffer_storage_t |
Definition at line 395 of file allocator.hpp.
| typedef T neolib::small_buffer< T, SmallBufferSize >::value_type |
Definition at line 394 of file allocator.hpp.
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inline |
Definition at line 398 of file allocator.hpp.
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inline |
Definition at line 399 of file allocator.hpp.
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inline |
Definition at line 400 of file allocator.hpp.
| bool neolib::small_buffer< T, SmallBufferSize >::allocated |
Definition at line 397 of file allocator.hpp.
| buffer_storage_t neolib::small_buffer< T, SmallBufferSize >::storage |
Definition at line 396 of file allocator.hpp.