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neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>#include <stdexcept>#include <vector>#include <memory>#include <neolib/core/lifetime.hpp>#include <neolib/task/async_task.hpp>#include <neolib/io/packet_stream.hpp>Go to the source code of this file.
Namespaces | |
| namespace | neolib |
Typedefs | |
| typedef tcp_packet_stream_server< string_packet > | neolib::tcp_string_packet_stream_server |