neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/app/action.hpp>
#include <neogfx/gui/widget/widget.hpp>
#include <neogfx/gui/layout/i_layout.hpp>
#include <neogfx/gui/widget/toolbar_button.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::toolbar |
struct | neogfx::toolbar::bad_button_index |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::toolbar_style : uint32_t { neogfx::Horizontal = 0x00000001 , neogfx::Vertical = 0x00000002 , neogfx::Flow = 0x00000010 , neogfx::Collapsible = 0x00000020 , neogfx::Default = Horizontal | Flow } |
Functions | |
constexpr toolbar_style | neogfx::operator| (toolbar_style aLhs, toolbar_style aRhs) |
constexpr toolbar_style | neogfx::operator& (toolbar_style aLhs, toolbar_style aRhs) |