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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>#include <algorithm>#include <boost/format.hpp>#include <neolib/core/reference_counted.hpp>#include <neolib/core/optional.hpp>#include <neolib/core/vector.hpp>#include <neolib/core/string.hpp>#include <neogfx/core/units.hpp>#include <neogfx/gui/layout/i_geometry.hpp>#include <neogfx/gui/widget/i_widget.hpp>#include <neogfx/gui/widget/label.hpp>#include <neogfx/gui/widget/image_widget.hpp>#include <neogfx/gui/widget/text_field.hpp>#include <neogfx/tools/nrc/i_ui_element.hpp>Go to the source code of this file.
Classes | |
| class | neogfx::nrc::ui_element< Base > |
Namespaces | |
| namespace | neogfx |
| namespace | neogfx::nrc |