neoGFX
Cross-platform C++ app/game engine
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visitor.hpp File Reference
#include <neolib/neolib.hpp>

Go to the source code of this file.

Classes

struct  neolib::unused_visitee< N >
 
class  neolib::visitor< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >
 
class  neolib::visitee< T1, T2, T3, T4, T5, T6, T7, T8, T9, T10 >
 

Namespaces

namespace  neolib