neoGFX
Cross-platform C++ app/game engine
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aabb_quadtree.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <boost/pool/pool_alloc.hpp>
#include <neolib/core/vecarray.hpp>
#include <neolib/core/lifetime.hpp>
#include <neogfx/core/numerical.hpp>
#include <neogfx/game/i_ecs.hpp>
#include <neogfx/game/entity_info.hpp>

Go to the source code of this file.

Classes

class  neogfx::game::aabb_quadtree< Collider, BucketSize, Allocator >
 

Namespaces

namespace  neogfx
 
namespace  neogfx::game