neoGFX
Cross-platform C++ app/game engine
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neogfx::audio_instrument_atlas Class Reference

#include <audio_instrument_atlas.hpp>

Inheritance diagram for neogfx::audio_instrument_atlas:
neogfx::i_audio_instrument_atlas

Public Member Functions

 audio_instrument_atlas ()
 
bool load_instrument (neogfx::instrument aInstrument, audio_sample_rate aSampleRate) override
 
i_audio_bitstreaminstrument (neogfx::instrument aInstrument, audio_sample_rate aSampleRate, note aNote) override
 
- Public Member Functions inherited from neogfx::i_audio_instrument_atlas
virtual ~i_audio_instrument_atlas ()=default
 

Detailed Description

Definition at line 28 of file audio_instrument_atlas.hpp.

Constructor & Destructor Documentation

◆ audio_instrument_atlas()

neogfx::audio_instrument_atlas::audio_instrument_atlas ( )

Member Function Documentation

◆ instrument()

i_audio_bitstream & neogfx::audio_instrument_atlas::instrument ( neogfx::instrument  aInstrument,
audio_sample_rate  aSampleRate,
note  aNote 
)
overridevirtual

◆ load_instrument()

bool neogfx::audio_instrument_atlas::load_instrument ( neogfx::instrument  aInstrument,
audio_sample_rate  aSampleRate 
)
overridevirtual

The documentation for this class was generated from the following file: