neoGFX
Cross-platform C++ app/game engine
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#include <audio_instrument_atlas.hpp>
Public Member Functions | |
audio_instrument_atlas () | |
bool | load_instrument (neogfx::instrument aInstrument, audio_sample_rate aSampleRate) override |
i_audio_bitstream & | instrument (neogfx::instrument aInstrument, audio_sample_rate aSampleRate, note aNote) override |
Public Member Functions inherited from neogfx::i_audio_instrument_atlas | |
virtual | ~i_audio_instrument_atlas ()=default |
Definition at line 28 of file audio_instrument_atlas.hpp.
neogfx::audio_instrument_atlas::audio_instrument_atlas | ( | ) |
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overridevirtual |
Implements neogfx::i_audio_instrument_atlas.
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overridevirtual |
Implements neogfx::i_audio_instrument_atlas.