neoGFX
Cross-platform C++ app/game engine
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neogfx::fallback_font_info Class Reference

#include <font_manager.hpp>

Inheritance diagram for neogfx::fallback_font_info:
neogfx::i_fallback_font_info

Public Member Functions

 fallback_font_info (std::vector< string > aFallbackFontFamilies)
 
bool has_fallback_for (i_string const &aFontFamilyName) const override
 
i_string const & fallback_for (i_string const &aFontFamilyName) const override
 

Detailed Description

Definition at line 37 of file font_manager.hpp.

Constructor & Destructor Documentation

◆ fallback_font_info()

neogfx::fallback_font_info::fallback_font_info ( std::vector< string aFallbackFontFamilies)

Member Function Documentation

◆ fallback_for()

i_string const & neogfx::fallback_font_info::fallback_for ( i_string const &  aFontFamilyName) const
overridevirtual

◆ has_fallback_for()

bool neogfx::fallback_font_info::has_fallback_for ( i_string const &  aFontFamilyName) const
overridevirtual

The documentation for this class was generated from the following file: