neoGFX
Cross-platform C++ app/game engine
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#include <i_action.hpp>
Public Member Functions | |
virtual i_action & | add_action (i_action &aAction)=0 |
virtual i_action & | add_action (i_ref_ptr< i_action > const &aAction)=0 |
Definition at line 141 of file i_action.hpp.
Implemented in neogfx::menu, neogfx::toolbar, and neogfx::i_app.
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pure virtual |
Implemented in neogfx::menu, neogfx::toolbar, and neogfx::i_app.