neoGFX
Cross-platform C++ app/game engine
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#include <i_app.hpp>
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struct | main_window_closed_prematurely |
struct | unknown_standard_menu |
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static uuid const & | iid () |
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Implements neogfx::i_action_container.
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Implements neogfx::i_action_container.
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neogfx::i_app::declare_event | ( | execution_started | ) |
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