neoGFX
Cross-platform C++ app/game engine
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neogfx::i_drag_drop_file_list Class Referenceabstract

#include <i_drag_drop.hpp>

Inheritance diagram for neogfx::i_drag_drop_file_list:
neogfx::i_drag_drop_object neogfx::drag_drop_object< i_drag_drop_file_list > neogfx::drag_drop_file_list

Public Member Functions

virtual neolib::i_vector< i_string > const & file_paths () const =0
 
- Public Member Functions inherited from neogfx::i_drag_drop_object
virtual ~i_drag_drop_object ()=default
 
virtual i_drag_drop_sourcesource () const =0
 
virtual drag_drop_object_type_id ddo_type () const =0
 
virtual bool can_render () const =0
 
virtual size render_extents () const =0
 
virtual void render (i_graphics_context &aGc, point const &aPosition={}) const =0
 

Static Public Member Functions

static const drag_drop_object_type_id otid ()
 
- Static Public Member Functions inherited from neogfx::i_drag_drop_object
static const drag_drop_object_type_id otid ()
 

Detailed Description

Definition at line 56 of file i_drag_drop.hpp.

Member Function Documentation

◆ file_paths()

virtual neolib::i_vector< i_string > const & neogfx::i_drag_drop_file_list::file_paths ( ) const
pure virtual

Implemented in neogfx::drag_drop_file_list.

◆ otid()

static const drag_drop_object_type_id neogfx::i_drag_drop_file_list::otid ( )
inlinestatic

Definition at line 61 of file i_drag_drop.hpp.


The documentation for this class was generated from the following file: