neoGFX
Cross-platform C++ app/game engine
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#include <i_keyboard.hpp>
Public Member Functions | |
virtual bool | key_pressed (scan_code_e aScanCode, key_code_e aKeyCode, key_modifiers_e aKeyModifiers)=0 |
virtual bool | key_released (scan_code_e aScanCode, key_code_e aKeyCode, key_modifiers_e aKeyModifiers)=0 |
virtual bool | text_input (i_string const &aText)=0 |
virtual bool | sys_text_input (i_string const &aText)=0 |
Definition at line 609 of file i_keyboard.hpp.
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pure virtual |
Implemented in neogfx::keyboard_grabber.
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pure virtual |
Implemented in neogfx::keyboard_grabber.
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pure virtual |
Implemented in neogfx::keyboard_grabber.
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pure virtual |
Implemented in neogfx::keyboard_grabber.