neoGFX
Cross-platform C++ app/game engine
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#include <i_mouse.hpp>
Public Member Functions | |
virtual bool | mouse_wheel_scrolled (mouse_wheel aWheel, const point &aPosition, delta aDelta, key_modifiers_e aKeyModifiers)=0 |
Definition at line 141 of file i_mouse.hpp.
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pure virtual |
Implemented in neogfx::mouse_grabber, and neogfx::i_widget.