neoGFX
Cross-platform C++ app/game engine
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#include <mouse.hpp>
Public Member Functions | |
mouse_grabber (mouse &aMouse) | |
bool | mouse_wheel_scrolled (mouse_wheel aWheel, const point &aPosition, delta aDelta, key_modifiers_e aKeyModifiers) override |
neogfx::mouse_grabber::mouse_grabber | ( | mouse & | aMouse | ) |
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overridevirtual |
Implements neogfx::i_mouse_handler.