#include <i_vertex_shader.hpp>
Definition at line 48 of file i_vertex_shader.hpp.
 
◆ set_opacity()
  
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          | virtual void neogfx::i_standard_vertex_shader::set_opacity | ( | scalar | aOpacity | ) |  |  | pure virtual | 
 
 
◆ set_projection_matrix()
  
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          | virtual void neogfx::i_standard_vertex_shader::set_projection_matrix | ( | const optional_mat44 & | aProjectionMatrix | ) |  |  | pure virtual | 
 
 
◆ set_transformation_matrix()
  
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          | virtual void neogfx::i_standard_vertex_shader::set_transformation_matrix | ( | const optional_mat44 & | aProjectionMatrix | ) |  |  | pure virtual | 
 
 
The documentation for this class was generated from the following file: