#include <i_vertex_shader.hpp>
Definition at line 48 of file i_vertex_shader.hpp.
◆ set_opacity()
virtual void neogfx::i_standard_vertex_shader::set_opacity |
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scalar |
aOpacity | ) |
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pure virtual |
◆ set_projection_matrix()
virtual void neogfx::i_standard_vertex_shader::set_projection_matrix |
( |
const optional_mat44 & |
aProjectionMatrix | ) |
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pure virtual |
◆ set_transformation_matrix()
virtual void neogfx::i_standard_vertex_shader::set_transformation_matrix |
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const optional_mat44 & |
aProjectionMatrix | ) |
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pure virtual |
The documentation for this class was generated from the following file: