neoGFX
Cross-platform C++ app/game engine
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#include <nest.hpp>
Public Member Functions | |
nest (i_widget &aWidget, nest_type aType) | |
~nest () | |
i_widget & | widget () const override |
nest_type | type () const override |
bool | has (i_native_window const &aNestedWindow) const override |
void | add (i_native_window &aNestedWindow) override |
void | remove (i_native_window &aNestedWindow) override |
Public Member Functions inherited from neogfx::i_nest | |
virtual | ~i_nest ()=default |
neogfx::nest::~nest | ( | ) |
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overridevirtual |
Implements neogfx::i_nest.
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overridevirtual |
Implements neogfx::i_nest.
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overridevirtual |
Implements neogfx::i_nest.
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overridevirtual |
Implements neogfx::i_nest.
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overridevirtual |
Implements neogfx::i_nest.