neoGFX
Cross-platform C++ app/game engine
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#include <i_nest.hpp>
Public Member Functions | |
virtual | ~i_nest ()=default |
virtual i_widget const & | widget () const =0 |
virtual nest_type | type () const =0 |
virtual bool | has (i_native_window const &aNestedWindow) const =0 |
virtual void | add (i_native_window &aNestedWindow)=0 |
virtual void | remove (i_native_window &aNestedWindow)=0 |
Definition at line 36 of file i_nest.hpp.
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virtualdefault |
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pure virtual |
Implemented in neogfx::nest.
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pure virtual |
Implemented in neogfx::nest.
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pure virtual |
Implemented in neogfx::nest.
|
pure virtual |
Implemented in neogfx::nest.
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pure virtual |
Implemented in neogfx::nest.