#include <i_scene_graph.hpp>
Definition at line 133 of file i_scene_graph.hpp.
◆ abstract_type
◆ ~i_buffer()
virtual neogfx::scene_graph::i_buffer::~i_buffer |
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virtualdefault |
◆ byte_length()
virtual std::size_t neogfx::scene_graph::i_buffer::byte_length |
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const |
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pure virtual |
◆ data() [1/4]
template<typename T >
T * neogfx::scene_graph::i_buffer::data |
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inline |
◆ data() [2/4]
template<typename T >
T const * neogfx::scene_graph::i_buffer::data |
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const |
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inline |
◆ data() [3/4]
virtual void const * neogfx::scene_graph::i_buffer::data |
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const |
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pure virtual |
◆ data() [4/4]
virtual void * neogfx::scene_graph::i_buffer::data |
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pure virtual |
◆ name()
The documentation for this class was generated from the following file: