neoGFX
Cross-platform C++ app/game engine
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neogfx::scene_graph::i_sampler Class Referenceabstract

#include <i_scene_graph.hpp>

Public Types

typedef i_sampler abstract_type
 

Public Member Functions

virtual ~i_sampler ()=default
 
virtual neolib::i_optional< neolib::i_string > const & name () const =0
 
virtual scene_graph::mag_filter mag_filter () const =0
 
virtual scene_graph::min_filter min_filter () const =0
 
virtual wrapping_mode wrap_S () const =0
 
virtual wrapping_mode wrap_T () const =0
 

Detailed Description

Definition at line 246 of file i_scene_graph.hpp.

Member Typedef Documentation

◆ abstract_type

Constructor & Destructor Documentation

◆ ~i_sampler()

virtual neogfx::scene_graph::i_sampler::~i_sampler ( )
virtualdefault

Member Function Documentation

◆ mag_filter()

virtual scene_graph::mag_filter neogfx::scene_graph::i_sampler::mag_filter ( ) const
pure virtual

◆ min_filter()

virtual scene_graph::min_filter neogfx::scene_graph::i_sampler::min_filter ( ) const
pure virtual

◆ name()

virtual neolib::i_optional< neolib::i_string > const & neogfx::scene_graph::i_sampler::name ( ) const
pure virtual

◆ wrap_S()

virtual wrapping_mode neogfx::scene_graph::i_sampler::wrap_S ( ) const
pure virtual

◆ wrap_T()

virtual wrapping_mode neogfx::scene_graph::i_sampler::wrap_T ( ) const
pure virtual

The documentation for this class was generated from the following file: