neoGFX
Cross-platform C++ app/game engine
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neogfx::scene_graph::i_skin Class Referenceabstract

#include <i_scene_graph.hpp>

Public Types

typedef i_skin abstract_type
 

Public Member Functions

virtual ~i_skin ()=default
 
virtual neolib::i_optional< neolib::i_string > const & name () const =0
 

Detailed Description

Definition at line 415 of file i_scene_graph.hpp.

Member Typedef Documentation

◆ abstract_type

Constructor & Destructor Documentation

◆ ~i_skin()

virtual neogfx::scene_graph::i_skin::~i_skin ( )
virtualdefault

Member Function Documentation

◆ name()

virtual neolib::i_optional< neolib::i_string > const & neogfx::scene_graph::i_skin::name ( ) const
pure virtual

The documentation for this class was generated from the following file: