neoGFX
Cross-platform C++ app/game engine
|
#include <i_text_document.hpp>
Public Member Functions | |
scoped_document_update (i_text_document &aDocument) | |
~scoped_document_update () | |
Definition at line 47 of file i_text_document.hpp.
|
inline |
Definition at line 50 of file i_text_document.hpp.
|
inline |
Definition at line 55 of file i_text_document.hpp.