neoGFX
Cross-platform C++ app/game engine
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#include <i_discoverable.hpp>
Public Member Functions | |
template<typename Interface > | |
bool | discover (i_ref_ptr< Interface > &aObject) |
virtual bool | discover (const uuid &aId, void *&aObject)=0 |
Public Member Functions inherited from neolib::i_reference_counted | |
virtual | ~i_reference_counted ()=default |
virtual void | add_ref () const noexcept=0 |
virtual void | release () const =0 |
virtual int32_t | use_count () const noexcept=0 |
virtual const i_reference_counted * | release_and_take_ownership () const =0 |
virtual i_reference_counted * | release_and_take_ownership ()=0 |
virtual void | pin () const noexcept=0 |
virtual void | unpin () const =0 |
virtual i_ref_control_block & | control_block ()=0 |
Definition at line 44 of file i_discoverable.hpp.
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inline |
Definition at line 48 of file i_discoverable.hpp.