neoGFX
Cross-platform C++ app/game engine
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neolib::i_discoverable Class Referenceabstract

#include <i_discoverable.hpp>

Inheritance diagram for neolib::i_discoverable:
neolib::i_reference_counted neolib::i_application neolib::i_plugin neolib::i_plugin_manager neolib::reference_counted< i_application > neogfx::i_app neolib::reference_counted< neolib::i_plugin > neolib::reference_counted< i_plugin_manager > neogfx::DesignStudio::element_library_plugin< ElementLibrary > neogfx::nrc::ui_element_library_plugin< ElementLibrary > neolib::plugin< T > neolib::plugin_manager

Public Member Functions

template<typename Interface >
bool discover (i_ref_ptr< Interface > &aObject)
 
virtual bool discover (const uuid &aId, void *&aObject)=0
 
- Public Member Functions inherited from neolib::i_reference_counted
virtual ~i_reference_counted ()=default
 
virtual void add_ref () const noexcept=0
 
virtual void release () const =0
 
virtual int32_t use_count () const noexcept=0
 
virtual const i_reference_countedrelease_and_take_ownership () const =0
 
virtual i_reference_countedrelease_and_take_ownership ()=0
 
virtual void pin () const noexcept=0
 
virtual void unpin () const =0
 
virtual i_ref_control_blockcontrol_block ()=0
 

Detailed Description

Definition at line 44 of file i_discoverable.hpp.

Member Function Documentation

◆ discover() [1/2]

◆ discover() [2/2]

template<typename Interface >
bool neolib::i_discoverable::discover ( i_ref_ptr< Interface > &  aObject)
inline

Definition at line 48 of file i_discoverable.hpp.


The documentation for this class was generated from the following file: