neoGFX
Cross-platform C++ app/game engine
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#include <i_lifetime.hpp>
Public Member Functions | |
virtual | ~i_lifetime_flag ()=default |
virtual bool | is_creating () const =0 |
virtual bool | is_alive () const =0 |
virtual bool | is_destroying () const =0 |
virtual bool | is_destroyed () const =0 |
virtual | operator bool () const =0 |
virtual bool | debug () const =0 |
virtual void | set_debug (bool aDebug=true)=0 |
Definition at line 45 of file i_lifetime.hpp.
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virtualdefault |