neoGFX
Cross-platform C++ app/game engine
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i_lifetime.hpp
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1// i_lifetime.hpp
2/*
3 * Copyright (c) 2007 Leigh Johnston.
4 *
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met:
10 *
11 * * Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 *
14 * * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * * Neither the name of Leigh Johnston nor the names of any
19 * other contributors to this software may be used to endorse or
20 * promote products derived from this software without specific prior
21 * written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
24 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
25 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
27 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34*/
35
36#pragma once
37
38#include <stdexcept>
39#include <memory>
40#include <atomic>
41#include <neolib/neolib.hpp>
42
43namespace neolib
44{
46 {
47 public:
48 virtual ~i_lifetime_flag() = default;
49 public:
50 virtual bool is_creating() const = 0;
51 virtual bool is_alive() const = 0;
52 virtual bool is_destroying() const = 0;
53 virtual bool is_destroyed() const = 0;
54 virtual operator bool() const = 0;
55 public:
56 virtual bool debug() const = 0;
57 virtual void set_debug(bool aDebug = true) = 0;
58 };
59
60 enum class lifetime_state
61 {
63 Alive,
66 };
67
69 {
70 public:
71 struct not_creating : std::logic_error { not_creating() : std::logic_error("i_lifetime::not_creating") {} };
72 struct already_destroyed : std::logic_error { already_destroyed() : std::logic_error("i_lifetime::already_destroyed") {} };
73 public:
74 virtual ~i_lifetime() = default;
75 public:
76 virtual lifetime_state object_state() const = 0;
77 virtual std::shared_ptr<std::atomic<lifetime_state>> object_state_ptr() const = 0; // todo: not polymorphic; use ref_ptr?
78 virtual bool is_creating() const = 0;
79 virtual bool is_alive() const = 0;
80 virtual bool is_destroying() const = 0;
81 virtual bool is_destroyed() const = 0;
82 virtual void set_alive() = 0;
83 virtual void set_destroying() = 0;
84 virtual void set_destroyed() = 0;
85 };
86}
virtual bool is_destroyed() const =0
virtual bool is_alive() const =0
virtual ~i_lifetime_flag()=default
virtual bool debug() const =0
virtual bool is_creating() const =0
virtual void set_debug(bool aDebug=true)=0
virtual bool is_destroying() const =0
virtual bool is_destroying() const =0
virtual bool is_alive() const =0
virtual bool is_destroyed() const =0
virtual void set_alive()=0
virtual std::shared_ptr< std::atomic< lifetime_state > > object_state_ptr() const =0
virtual void set_destroyed()=0
virtual ~i_lifetime()=default
virtual void set_destroying()=0
virtual bool is_creating() const =0
virtual lifetime_state object_state() const =0